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Seedship

posted January 25, 2018 #

There are few things that date my relationship with computers more than the fact that I spent plenty of time playing text-based adventure games when I was younger. Landing Party with my brother and Legend of the Red Dragon with my BBS friends were staples.

So, it's no surprise that I enjoy Seedship, a pleasantly addictive undertaking in which you decide if a roaming space probe should settle on a planet or not. It was created by John Ayliff using Twine, a tool built to help tell these kinds of branching decision stories.

Picked this up via Andy Baio via Kottke - so consider that properly vetted.